Motion Capture and Reconstruction Based on Depth Information Using Kinect

被引:0
|
作者
Zeng, Ming [1 ]
Liu, Zhengcun [1 ]
Meng, Qinghao [1 ]
Bai, Zhengbiao [1 ]
Jia, Haiyan [1 ]
机构
[1] Tianjin Univ, Sch Elect Engn & Automat, Inst Robot & Autonomous Syst, Tianjin 300072, Peoples R China
关键词
motion capture; motion reconstruction; depth information; Kinect; RECOGNITION;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In this paper, a novel technique which provides visual feedback to the trainee in a 3D virtual environment is proposed. This method contains two steps. Firstly, the real-time depth data for the 3D human motions are captured using Kinect (a latest depth sensor launched by Microsoft) and then those depth dada are converted into key-node data of human skeletons. Next, 3D human body movements are reconstructed by combining these key-node data and personalized virtual models of human body created by the open source software of "MakeHuman". The experimental results show that the proposed algorithm can obtain a fairly accurate estimation of the real-time 3D human body movements.
引用
收藏
页码:1381 / 1385
页数:5
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