Computing cooperative solution concepts in coalitional skill games

被引:23
|
作者
Bachrach, Yoram [1 ]
Parkes, David C. [2 ]
Rosenschein, Jeffrey S. [3 ]
机构
[1] Microsoft Res, Cambridge, England
[2] Harvard Univ, Cambridge, MA 02138 USA
[3] Hebrew Univ Jerusalem, Jerusalem, Israel
基金
以色列科学基金会;
关键词
Coalitional game theory; Core; Power indices; ALGORITHMS; POWER; COMPLEXITY; SET; STABILITY; THRESHOLD; GRAPHS; COST;
D O I
10.1016/j.artint.2013.07.005
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We consider a simple model of cooperation among agents called Coalitional Skill Games (CSGs). This is a restricted form of coalitional games, where each agent has a set of skills that are required to complete various tasks. Each task requires a set of skills in order to be completed, and a coalition can accomplish the task only if the coalition's agents cover the set of required skills for the task. The gain for a coalition depends only on the subset of tasks it can complete. We consider the computational complexity of several problems in CSGs, such as testing if an agent is a dummy or veto agent, computing the core and core-related solution concepts, and computing power indices such as the Shapley value and Banzhaf power index. (C) 2013 Published by Elsevier B.V.
引用
收藏
页码:1 / 21
页数:21
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