DECODING COMPLEXITY REDUCTION IN PROJECTION-BASED LIGHT-FIELD 3D DISPLAYS USING SELF-CONTAINED HEVC TILES

被引:0
|
作者
Zare, Alireza [1 ]
Kovacs, Peter Tamas [1 ]
Aminlou, Alireza [1 ,2 ]
Hannuksela, Miska M. [2 ]
Gotchev, Atanas [1 ]
机构
[1] Tampere Univ Technol, Dept Signal Proc, Tampere, Finland
[2] Nokia Technol, Tampere, Finland
关键词
HEVC; light-field 3D displays; video partitioning; partial decoding; tile; slice; random access;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The goal of this work is to provide a low complexity video decoding solution for High Efficiency Video Coding (HEVC) streams in applications where only a region of the video frames is needed to be decoded. This paper studies the problem of creating self-contained (i.e., independently decodable) partitions in the HEVC streams. Further, the requirements for building self-contained regions are described, and an encoder-side solution is proposed based on HEVC tile feature. A particular application of self-contained tiles targets the type of light-field 3D displays, which employ a dense set of optical engines to recreate the light field. Correspondingly, such 3D displays require a dense set of input views and therefore the partial decoding of bitstreams helps providing less complex and consequently real-time decoding and processing. The simulation results show a significant increase in decoding speed at the cost of a minor increase in storage capacity.
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页数:4
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