共 50 条
- [2] Software Engineering Management Education through Game Design Patterns [J]. 2ND INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES,HEAD'16, 2016, 228 : 436 - 442
- [5] Tool-Based Software Engineering Education for Software Design Patterns and Software Architecture Patterns - a Systematic Literature Review [J]. PROCEEDINGS OF THE 5TH EUROPEAN CONFERENCE ON SOFTWARE ENGINEERING EDUCATION, ECSEE 2023, 2023, : 153 - 161
- [6] Software Startup Education: Gamifying Growth Hacking [J]. PROCEEDINGS OF THE 2ND ACM SIGSOFT INTERNATIONAL WORKSHOP ON SOFTWARE-INTENSIVE BUSINESS: START-UPS, PLATFORMS, AND ECOSYSTEMS (IWSIB '19), 2019, : 25 - 30
- [7] Software engineering approaches for design patterns [J]. Washizaki, H., 1600, Japan Society for Software Science and Technology (29):
- [8] Gamifying software engineering subject to enhance the quality of knowledge [J]. SOFTWARE-PRACTICE & EXPERIENCE, 2024,
- [9] Architecting an extensible framework for Gamifying Software Engineering concepts [J]. PROCEEDINGS OF THE 9TH INDIA SOFTWARE ENGINEERING CONFERENCE, 2016, : 119 - 130