An Extreme Learning Machine-Based Neuromorphic Tactile Sensing System for Texture Recognition

被引:59
|
作者
Rasouli, Mahdi [1 ,2 ]
Chen, Yi [3 ]
Basu, Arindam [3 ]
Kukreja, Sunil L. [2 ]
Thakor, Nitish V. [2 ,4 ]
机构
[1] Natl Univ Singapore, Grad Sch Integrat Sci & Engn, Singapore 117456, Singapore
[2] Natl Univ Singapore, Singapore Inst Neurotechnol SINAPSE, Singapore 117456, Singapore
[3] Nanyang Technol Univ, Ctr Excellence IC Design VIRTUS, Dept Elect & Elect Engn, Singapore 117456, Singapore
[4] Johns Hopkins Univ, Baltimore, MD 21218 USA
关键词
Extreme learning machine; neuromorphic; pattern recognition; tactile perception; texture; SURFACE TEXTURES; ELECTRONIC SKIN; MODEL; IMPLEMENTATION; ROUGHNESS; VISION;
D O I
10.1109/TBCAS.2018.2805721
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
Despite significant advances in computational algorithms and development of tactile sensors, artificial tactile sensing is strikingly less efficient and capable than the human tactile perception. Inspired by efficiency of biological systems, we aim to develop a neuromorphic system for tactile pattern recognition. We particularly target texture recognition as it is one of the most necessary and challenging tasks for artificial sensory systems. Our system consists of a piezoresistive fabric material as the sensor to emulate skin, an interface that produces spike patterns to mimic neural signals from mechanoreceptors, and an extreme learning machine (ELM) chip to analyze spiking activity. Benefiting from intrinsic advantages of biologically inspired event-driven systems and massively parallel and energy-efficient processing capabilities of the ELM chip, the proposed architecture offers a fast and energy-efficient alternative for processing tactile information. Moreover, it provides the opportunity for the development of low-cost tactile modules for large-area applications by integration of sensors and processing circuits. We demonstrate the recognition capability of our system in a texture discrimination task, where it achieves a classification accuracy of 92% for categorization of ten graded textures. Our results confirm that there exists a tradeoff between response time and classification accuracy (and information transfer rate). A faster decision can be achieved at early time steps or by using a shorter time window. This, however, results in deterioration of the classification accuracy and information transfer rate. We further observe that there exists a tradeoff between the classification accuracy and the input spike rate (and thus energy consumption). Our work substantiates the importance of development of efficient sparse codes for encoding sensory data to improve the energy efficiency. These results have a significance for a wide range of wearable, robotic, prosthetic, and industrial applications.
引用
收藏
页码:313 / 325
页数:13
相关论文
共 50 条
  • [1] A novel extreme learning machine-based cryptography system
    Atee, Hayfaa Abdulzahra
    Ahmad, Robiah
    Noor, Norliza Mohd
    Rahma, Abdul Monem S.
    Sallam, Muhammad Samer
    [J]. SECURITY AND COMMUNICATION NETWORKS, 2016, 9 (18) : 5472 - 5489
  • [2] A Neuromorphic Approach to Tactile Texture Recognition
    Gupta, Anupam K.
    Ghosh, Rohan
    Swaminathan, Aravindh N.
    Deverakonda, Balakrishna
    Ponraj, Godwin
    Soares, Alcimar B.
    Thakor, Nitish V.
    [J]. 2018 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND BIOMIMETICS (ROBIO), 2018, : 1322 - 1328
  • [3] Extreme learning machine-based alleviation for overloaded power system
    Labed, Imen
    Labed, Djamel
    [J]. IET GENERATION TRANSMISSION & DISTRIBUTION, 2019, 13 (22) : 5058 - 5070
  • [4] Extreme learning machine-based device displacement free activity recognition model
    Chen, Yiqiang
    Zhao, Zhongtang
    Wang, Shuangquan
    Chen, Zhenyu
    [J]. SOFT COMPUTING, 2012, 16 (09) : 1617 - 1625
  • [5] Extreme learning machine-based device displacement free activity recognition model
    Yiqiang Chen
    Zhongtang Zhao
    Shuangquan Wang
    Zhenyu Chen
    [J]. Soft Computing, 2012, 16 : 1617 - 1625
  • [6] Extreme Learning Machine-Based Deep Model for Human Activity Recognition With Wearable Sensors
    Niu, Xiaopeng
    Wang, Zhiliang
    Pan, Zhigeng
    [J]. COMPUTING IN SCIENCE & ENGINEERING, 2019, 21 (05) : 16 - 25
  • [7] Spike-Based Tactile Pattern Recognition Using an Extreme Learning Machine
    Rasouli, Mahdi
    Yi, Chen
    Basu, Arindam
    Thakor, Nitish V.
    Kukreja, Sunil
    [J]. 2015 IEEE BIOMEDICAL CIRCUITS AND SYSTEMS CONFERENCE (BIOCAS), 2015, : 434 - 437
  • [8] A Weighted Online Recurrent Extreme Learning Machine-Based Method for Disease Names Recognition
    El-allaly, Ed-drissiya
    Sarrouti, Mourad
    En-Nahnahi, Noureddine
    El Alaoui, Said Ouatik
    [J]. ADVANCED INTELLIGENT SYSTEMS FOR SUSTAINABLE DEVELOPMENT (AI2SD'2020), VOL 1, 2022, 1417 : 713 - 721
  • [9] A BAYESIAN APPROACH FOR EXTREME LEARNING MACHINE-BASED SUBSPACE LEARNING
    Iosifidis, Alexandros
    Gabbouj, Moncef
    [J]. 2015 23RD EUROPEAN SIGNAL PROCESSING CONFERENCE (EUSIPCO), 2015, : 2356 - 2360
  • [10] An Extreme Learning Machine-based Pedestrian Detection Method
    Yang, Kai
    Du, Eliza Y.
    Delp, Edward J.
    Jiang, Pingge
    Jiang, Feng
    Chen, Yaobin
    Sherony, Rini
    Takahashi, Hiroyuki
    [J]. 2013 IEEE INTELLIGENT VEHICLES SYMPOSIUM (IV), 2013, : 1404 - 1409