共 50 条
- [1] Characterization of 360-degree Videos [J]. VR/AR NETWORK '17: PROCEEDINGS OF THE 2017 WORKSHOP ON VIRTUAL REALITY AND AUGMENTED REALITY NETWORK, 2017, : 1 - 6
- [2] An Adaptive Transmission Strategy for Tiled 360-Degree VR Videos in NOMA Systems [J]. 39TH ANNUAL ACM SYMPOSIUM ON APPLIED COMPUTING, SAC 2024, 2024, : 1765 - 1771
- [3] Optimizing HAS for 360-Degree Videos [J]. NOMS 2020 - PROCEEDINGS OF THE 2020 IEEE/IFIP NETWORK OPERATIONS AND MANAGEMENT SYMPOSIUM 2020: MANAGEMENT IN THE AGE OF SOFTWARIZATION AND ARTIFICIAL INTELLIGENCE, 2020,
- [4] A Saliency Dataset for 360-Degree Videos [J]. PROCEEDINGS OF THE 10TH ACM MULTIMEDIA SYSTEMS CONFERENCE (ACM MMSYS'19), 2019, : 279 - 284
- [5] Learning from 360-degree videos on a VR headset compared to 2D videos on a monitor [J]. COGENT EDUCATION, 2024, 11 (01):
- [6] Mobile Streaming of Live 360-Degree Videos [J]. IEEE TRANSACTIONS ON MULTIMEDIA, 2020, 22 (12) : 3139 - 3152
- [7] Exploring Visual Guidance in 360-degree Videos [J]. TVX 2019: PROCEEDINGS OF THE 2019 ACM INTERNATIONAL CONFERENCE ON INTERACTIVE EXPERIENCES FOR TV AND ONLINE VIDEO, 2019, : 1 - 12
- [8] Comparison of Tracking Techniques on 360-Degree Videos [J]. APPLIED SCIENCES-BASEL, 2019, 9 (16):
- [9] The Effects of 360-Degree VR Videos on Audience Engagement: Evidence from the New York Times [J]. HCI IN BUSINESS, GOVERNMENT, AND ORGANIZATIONS, 2018, 10923 : 217 - 235
- [10] Deep Learning for Content-Based Personalized Viewport Prediction of 360-Degree VR Videos [J]. IEEE Networking Letters, 2020, 2 (02): : 81 - 84