Potential-based algorithms in on-line prediction and game theory 2

被引:0
|
作者
Cesa-Bianchi, N
Lugosi, G
机构
[1] Univ Milan, Dept Informat Technol, I-26013 Crema, Italy
[2] Pompeu Fabra Univ, Dept Econ, Barcelona 08005, Spain
来源
COMPUTATIONAL LEARNING THEORY, PROCEEDINGS | 2001年 / 2111卷
关键词
universal prediction; on-line learning; Blackwell's strategy; Perceptron algorithm; weighted average predictors; internal regret; boosting;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper we show that several known algorithms for sequential prediction problems (including the quasi-additive family of Grove et al. and Littlestone and Warmuth's Weighted Majority), for playing iterated games (including Freund and Schapire's Hedge and MW, as well as the A-strategies of Hart and Mas-Colell), and for boosting (including AdaBoost) are special cases of a general decision strategy based on the notion of potential. By analyzing this strategy we derive known performance bounds, as well as new bounds, as simple corollaries of a single general theorem. Besides offering a new and unified view on a large family of algorithms, we establish a connection between potential-based analysis in learning and their counterparts independently developed in game theory. By exploiting this connection, we show that certain learning problems are instances of more general game-theoretic problems. In particular, we describe a notion of generalized regret and show its applications in learning theory.
引用
收藏
页码:48 / 64
页数:17
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