3D sketch: Sketch-based model reconstruction and rendering

被引:0
|
作者
Mitani, J [1 ]
Suzuki, H [1 ]
Kimura, F [1 ]
机构
[1] Univ Tokyo, Dept Informat Engn, Tokyo, Japan
关键词
sketch input; modeling; non-photorealistic rendering;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We propose a new modeling and rendering system that enables users to construct 3D models with an interface that seems no different from sketching by hand, and that displays models in a sketch-like style, preserving the features of the user's strokes. We call this system 3D SKETCH. To reconstruct 3D objects from sketches, we limit the domain of renderable sketches and prepare a template for interpreting sketches. As long as a sketch can be matched to such a template, the system can reconstruct a mesh model from the sketch. The system collects information about strokes made, and uses that information for our rendering scheme.
引用
收藏
页码:85 / 98
页数:14
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