共 50 条
- [2] THE USE OF GAMES AND GAMES IN THE PROCESS OF LITERACY AND LITERACY IN EARLY CHILDHOOD EDUCATION [J]. PERSPECTIVAS EM DIALOGO-REVISTA DE EDUCACAO E SOCIEDADE, 2024, 11 (26): : 168 - 187
- [4] Media Literacy in Digital Games [J]. MEDIA LITERACY AND ACADEMIC RESEARCH, 2022, 5 (01): : 131 - 140
- [5] Analyzing serious games and literacy [J]. 2022 17TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI), 2022,
- [6] CLIMATE LITERACY AND A NATIONAL CLIMATE SERVICE [J]. PHYSICAL GEOGRAPHY, 2008, 29 (06) : 561 - 574
- [7] The climate literacy challenge [J]. INTERNATIONAL CONFERENCE ON EDUCATION AND EDUCATIONAL PSYCHOLOGY 2010, 2011, 12 : 150 - 156
- [9] Computer games — pushing at the boundaries of literacy [J]. The Australian Journal of Language and Literacy, 2010, 33 (1): : 65 - 76