Real-Time Eye Gaze Tracking for Gaming Design and Consumer Electronics Systems

被引:95
|
作者
Corcoran, Peter M. [1 ]
Nanu, Florin [2 ]
Petrescu, Stefan [2 ]
Bigioi, Petronel [3 ]
机构
[1] Natl Univ Ireland Galway, Coll Engn & Informat, Galway, Ireland
[2] DigitalOptics Corp, Bucharest, Romania
[3] DigitalOptics Corp, Galway, Ireland
关键词
Face Tracking; Eye Tracking; Eye-Gaze; HCI; User Interface; Embedded Imaging; MODELS;
D O I
10.1109/TCE.2012.6227433
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Real time face detection combined with eye-gaze tracking can provide a means of user input into a gaming environment. Game and CE system designers can use facial and eye-gaze information in various ways to enhance UI design providing smarter modes of gameplay interaction and UI modalities that are sensitive to a users behaviors and mood. Here we review earlier approaches, using wearable sensors, or enhanced IR illumination. Our technique only requires video feed from a low-resolution user-facing camera. The algorithm is described and some comparative results on a range of embedded hardware are provided. The potential for using eye-gaze as a means of direct user input and improving the accuracy of estimation accordingly is also discussed.
引用
收藏
页码:347 / 355
页数:9
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