Enhancing early numeracy skills with a tablet-based math game intervention: a study in Tanzania

被引:17
|
作者
Lee, Hye Kyung [1 ]
Choi, Ahram [2 ]
机构
[1] Seoul Natl Univ, Hwarang Ro 210-26 Shindongah Famillie Apt 102-602, Seoul 02790, South Korea
[2] Ewha Womans Univ, Coll Educ, A405,52 Ewhayeodae Gil, Seoul 03760, South Korea
来源
ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT | 2020年 / 68卷 / 06期
关键词
Tablet game-based learning; Early mathematics education; Randomized controlled trial; NUMBER SENSE; MATHEMATICS; STUDENTS; DESIGN; METAANALYSIS; ACHIEVEMENT; TECHNOLOGY; EDUCATION; TRENDS; IPADS;
D O I
10.1007/s11423-020-09808-y
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The study presents results of a tablet-based math game intervention to enhance early numeracy skills of children in Tanzania. Standard level 1 children (n = 122), attending a rural primary school, were randomly allocated to either intervention or control group. The intervention group participated in a daily intervention session for 46 days. Children's performances in number identification, quantity discrimination, addition, subtraction, and missing number tasks were measured before and after the intervention with randomly selected children from both groups (treatment = 30, control = 31). Score gains in the intervention group were substantially greater than those in the control group. In particular, statistically significant effects of the intervention were identified in quantity discrimination, addition, and subtraction tasks. Item-level analyses using Item Response Theory showed that addition and subtraction items involving regrouping and most missing number items were too difficult even after the intervention. The study also identified which games were played the most or least during the sessions from play-log data and analyzed associations between children's test performances and gameplays.
引用
收藏
页码:3567 / 3585
页数:19
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