Virtual Reality as a Powerful Persuasive Technology to Change Attitude During the Spread of COVID-19

被引:1
|
作者
Alami, Sara [1 ]
Hanoune, Mostafa [1 ]
机构
[1] Univ Morocco, Fac Sci Ben Msik Hassan II, Lab Informat Technol & Modeling, Casablanca, Morocco
来源
关键词
Behavioral change; Persuasive systems; Virtual reality; Simulation; Mixed reality; Augmented reality; IMPACT;
D O I
10.1007/978-3-031-10467-1_7
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Virtual Reality is a powerful simulation tool that has the potential to play a key role in several areas. In this article, we focus on different simulation tools and on different ways of providing negative feedback for persuasive purposes through simulated experiments. The persuasive objective that we consider concerns the persuasion towards the right behavior, we are based on the emotional aspect in order to introduce a fairly high level of anxiety as negative feedback with techniques that we will address in what follows, to fight against the spread of COVID-19, in order to strengthen the safety and health of citizens. In general, this research aims to develop a VR application that aims to change the behavior of citizens and encourage persuasive researchers to explore immersive virtual environments.
引用
收藏
页码:143 / 158
页数:16
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