The Metacognitions about Online Gaming Scale: Development and psychometric properties

被引:51
|
作者
Spada, Marcantonio M. [1 ]
Caselli, Gabriele [1 ,2 ,3 ]
机构
[1] London South Bank Univ, Sch Appl Sci, Div Psychol, London, England
[2] Studi Cognitivi, Modena, Italy
[3] Sigmund Freud Univ, Milan, Italy
关键词
Internet addiction; Metacognition; Metacognitions; Online gaming; Problematic online gaming; Psychometric measure; ROLE-PLAYING GAMES; INTERNET ADDICTION TEST; ALCOHOL-USE; PROBLEMATIC INVOLVEMENT; BEHAVIORAL ADDICTIONS; PROBLEM DRINKERS; DEPRESSION; COGNITION; DISORDER; THERAPY;
D O I
10.1016/j.addbeh.2015.07.007
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
Objectives: Recent research has suggested that metacognitions may play a role across the spectrum of addictive behaviours. The goal of our studies was to develop the first self-report scale of metacognitions about online gaming. Method: We conducted two studies with samples of online gamers (n = 225, n = 348) to test the structure and psychometric properties of the Metacognitions about Online Gaming Scale and examined its capacity to predict weekly online gaming hours and Internet addiction. Results: Exploratory and confirmatory factor analyses supported a three-factor solution: positive metacognitions about online gaming, negative metacognitions about the uncontrollability of online gaming, and negative metacognitions about the dangers of online gaming. Internal consistency, predictive and divergent validity were acceptable. All the factors of the Metacognitions about Online Gaming Scale correlated positively with weekly online gaming hours and Internet addiction. Regression analyses showed that negative metacognitions about the uncontrollability of online gaming and levels of Internet addiction were the only significant predictors of weekly online gaming hours, and that positive metacognitions about online gaming and negative metacognitions about the uncontrollability of online gaming were the only significant predictors of Internet addiction. Conclusions: The Metacognitions about Online Gaming Scale was shown to possess good psychometric properties, as well as predictive and divergent validity within the populations that were tested. (C) 2015 Elsevier Ltd. All rights reserved
引用
收藏
页码:281 / 286
页数:6
相关论文
共 50 条
  • [1] Metacognitions as a predictor of online gaming in adolescents: Psychometric properties of the metacognitions about online gaming scale among Iranian adolescents
    Akbari, Mehdi
    Bahadori, Mohammad Hossein
    Milan, Bahman Bouruki
    Caselli, Gabriele
    Spada, Marcantonio M.
    [J]. ADDICTIVE BEHAVIORS, 2021, 118
  • [2] Psychometric Properties of the Metacognitions About Online Gaming Scale in the Chinese Population and Its Relationship With Internet Gaming Disorder: Cross-Sectional Study
    Lin, Shuhong
    Chen, Xinxin
    Tan, Linxiang
    Liao, Zhenjiang
    Li, Yifan
    Tang, Ying
    Huang, Qiuping
    Shen, Hongxian
    [J]. JMIR SERIOUS GAMES, 2024, 12
  • [3] Metacognitions as a predictor of problematic social media use and internet gaming disorder: Development and psychometric properties of the Metacognitions about Social Media Use Scale (MSMUS)
    Akbari, Mehdi
    Bahadori, Mohammad Hossein
    Khanbabaei, Salar
    Milan, Bahman Boruki
    Horvath, Zsolt
    Griffiths, Mark D.
    Demetrovics, Zsolt
    [J]. ADDICTIVE BEHAVIORS, 2023, 137
  • [4] The Metacognitions about Gambling Questionnaire: Development and psychometric properties
    Caselli, Gabriele
    Fernie, Bruce
    Canfora, Flaviano
    Mascolo, Cristina
    Ferrari, Andrea
    Antonioni, Maria
    Giustina, Lucia
    Donato, Gilda
    Marcotriggiani, Antonella
    Bertani, Andrea
    Altieri, Antonella
    Pellegrini, Eliana
    Spada, Marcantonio M.
    [J]. PSYCHIATRY RESEARCH, 2018, 261 : 367 - 374
  • [5] The Metacognitions about Smoking Questionnaire: Development and psychometric properties
    Nikcevic, Ana V.
    Caselli, Gabriele
    Wells, Adrian
    Spada, Marcantonio M.
    [J]. ADDICTIVE BEHAVIORS, 2015, 44 : 102 - 107
  • [6] Validation of the metacognitions about online gaming scale (MOGS) among Chinese gamers
    Dang, Le
    Chen, Juliet Honglei
    Zhou, Hui
    Spada, Marcantonio M.
    Wu, Anise M. S.
    [J]. ADDICTIVE BEHAVIORS, 2022, 129
  • [7] The Metacognitions About Desire Thinking Questionnaire: Development and Psychometric Properties
    Caselli, Gabriele
    Spada, Marcantonio M.
    [J]. JOURNAL OF CLINICAL PSYCHOLOGY, 2013, 69 (12) : 1284 - 1298
  • [8] Evaluating US gamers' metacognitions about digital entertainment: Validation of Metacognition about Online Gaming Scale in the US context
    Gandolfi, Enrico
    Soyturk, Ilker
    Ferdig, Richard E.
    [J]. JOURNAL OF AFFECTIVE DISORDERS, 2021, 295 : 954 - 959
  • [9] Development and psychometric properties of the problematic mobile video gaming scale
    Jia-Rong Sheng
    Jin-Liang Wang
    [J]. Current Psychology, 2021, 40 : 4624 - 4634
  • [10] Development and psychometric properties of the problematic mobile video gaming scale
    Sheng, Jia-Rong
    Wang, Jin-Liang
    [J]. CURRENT PSYCHOLOGY, 2021, 40 (09) : 4624 - 4634