Mobile Serious Game Proposal for Environmental Awareness of Children

被引:0
|
作者
Nunes, Eunice P. S. [1 ]
Luz, Alessandro R. [1 ]
Lemos, Eduardo M. [1 ]
Maciel, Cristiano [1 ]
dos Anjos, Alexandre M. [1 ]
Borges, Luciana. C. L. F. [1 ]
Nunes, Clodoaldo [2 ]
机构
[1] Univ Fed Mato Grosso UFMT, Inst Comp, LAVI, Cuiaba, MG, Brazil
[2] Inst Fed Educ Ciencia & Tecnol Mato Grosso, DAI, Cuiaba, MG, Brazil
关键词
serious game; environmentally sustainable; Three-Dimensional Virtual Learning Environment; Environmental Awareness of Children;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
One of the many difficulties faced in cities include the accumulation of waste in streets, sidewalks, public squares, causing major environmental problems. This is not only due to lack of public policies and urban infrastructure, but also lack of citizen participation. Given this scenario, there is a crucial need to educate the people, especially children, who represent the future of society. This study presents a mobile serious game proposal, called "Protecting the Earth", about selective waste collection, recycling, reduction of waste production and waste reuse in different game stages with focuses in childish public. The methodology adopted included Systematic Review; application of Participatory Design methods, such as the Context Inquiry technique; specification of functional and non-functional requirements and the study of technologies appropriate for developing the project. Experiments were conducted with children aiming to assess the proposed tool's interface. The results obtained by means of usability testing with users showed the need for adjustments in the interface in order to achieve greater accessibility and user satisfaction, and were met immediately. The next step is to perform learning evaluation experiments in order to verify if the proposed serious game is collaborating to acquire user knowledge about the study object (Environmental Education).
引用
收藏
页数:8
相关论文
共 50 条
  • [1] Designing a Mobile Serious Game for Raising Awareness of Diabetic Children
    Moosa, Alaa Mohammed
    Al-Maadeed, Noor
    Saleh, Moutaz
    Al-Maadeed, Somaya Ali
    Aljaam, Jihad Mohamed
    [J]. IEEE ACCESS, 2020, 8 (08): : 222876 - 222889
  • [2] Codesign towards a conceptual proposal for a serious game in environmental education
    Acuna Bustamante, Blanca Lilia
    Perez Arriaga, Juan Carlos
    Acosta Flores, Erick
    Maldonado Gonzalez, Ana Lucia
    [J]. ETIC NET-REVISTA CIENTIFICA ELECTRONICA DE EDUCACION Y COMUNICACION EN LA SOCIEDAD DEL CONOCIMIENTO, 2022, 22 (02): : 360 - 385
  • [3] Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness
    Eichhorn, Christian
    Schepers, Christian
    Plecher, David A.
    Hiyama, Atsushi
    Butz, Andreas
    Klinker, Gudrun
    [J]. HCI IN GAMES, PT II, HCI-GAMES 2024, 2024, 14731 : 34 - 53
  • [4] Design of a Serious Game for Children to Raise Awareness on Plastic Pollution and Promoting Pro-Environmental Behaviors
    Panagiotopoulou, Loukia
    Gayarre, Nora Cia
    Scurati, Giulia Wally
    Etzi, Roberta
    Massetti, Gemma
    Gallace, Alberto
    Ferrise, Francesco
    [J]. JOURNAL OF COMPUTING AND INFORMATION SCIENCE IN ENGINEERING, 2021, 21 (06)
  • [5] An Empirical Study: Develop and evaluation a mobile serious game on environmental education
    Wang, Tsung-Li
    Tseng, Ya-Pen
    [J]. 2014 PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE & EDUCATION (ICCSE 2014), 2014, : 311 - 315
  • [6] A Serious Game to Improve Phishing Awareness
    Kassner, Lilly
    Schoenbohm, Avo
    [J]. GAMES AND LEARNING ALLIANCE, GALA 2022, 2022, 13647 : 109 - 117
  • [7] Multiplayer Game in Mobile Phone Serious Game
    Xin, Chen
    [J]. FIRST IITA INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, PROCEEDINGS, 2009, : 56 - 58
  • [8] Towards a mobile serious game environment for children self-learning
    Gouin-Vallerand, Charles
    Ferreira, Susan Moller
    Hotte, Richard
    [J]. GOODTECHS '18: PROCEEDINGS OF THE 4TH EAI INTERNATIONAL CONFERENCE ON SMART OBJECTS AND TECHNOLOGIES FOR SOCIAL GOOD (GOODTECHS), 2018, : 100 - 105
  • [9] MOBILE SERIOUS GAME TO INSTRUCT CHILDREN ABOUT ROAD SAFETY ASPECTS
    Paulo, M.
    Castro, A.
    [J]. EDULEARN16: 8TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2016, : 3203 - 3210
  • [10] Planet Play: Designing a Game for Children to Promote Environmental Awareness
    Goncharova, Maria
    [J]. ONLINE JOURNAL OF COMMUNICATION AND MEDIA TECHNOLOGIES, 2012, 2 (04): : 137 - 154