Keyframe-based multi-contact motion synthesis

被引:1
|
作者
Kim, Yeonjoon [1 ]
Lee, Sung-Hee [1 ]
机构
[1] Korea Adv Inst Sci & Technol, Grad Sch Culture Technol GSCT, 291 Daehak Ro, Daejeon 34141, South Korea
来源
VISUAL COMPUTER | 2021年 / 37卷 / 07期
关键词
Character animation; Procedural animation; Motion planning; Multi-contact;
D O I
10.1007/s00371-020-01956-9
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Most of the human daily activities include acyclic multi-contact motions. Yet, generating such motions is challenging because of its high-dimensional and nonlinear solution space made by combinations of individual movements of body parts. In this paper, we present a novel keyframe-based framework to automatically generate multi-contact character motions. Our system consists of two components: key-pose planning and interpolation. Given initial and goal poses in which each contact can be repositioned at most one time during the transition, our key-pose planning step generates intermediate key-poses that represent contact changes, taking into account a set of principles for goal-directed movements. Next, the key-poses of each joint are independently interpolated to generate an acyclic multi-contact motion. We demonstrate that our framework can synthesize plausible interaction motions with a number of man-made objects, such as chairs and bicycles, without using any motion data. In addition, we show the scalability of our method by creating a long-term motion of climbing a ladder.
引用
收藏
页码:1949 / 1963
页数:15
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