Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices

被引:18
|
作者
Gobron, Stephane Claude [1 ]
Zannini, Nicolas [1 ]
Wenk, Nicolas [1 ]
Schmitt, Carl [2 ]
Charrotton, Yannick [2 ]
Fauquex, Aurelien [3 ,6 ]
Lauria, Michel [4 ]
Degache, Francis [5 ]
Frischknecht, Rolf [6 ]
机构
[1] HES SO, HE Arc, Sch Engn, Neuchatel, Switzerland
[2] HES SO, HEIG VD, Biomed Engn Grp, Yverdon, Switzerland
[3] Lambda Hlth Syst SA, Yverdon, Switzerland
[4] HES SO, Hepia, Robot Lab, Geneva, Switzerland
[5] Univ Hlth Sci, HES SO, Lausanne, Switzerland
[6] CHU Vaudois, Serv Neuropsychol & Neurorehabil, Lausanne, Switzerland
来源
关键词
Serious games; Virtual reality; Rehabilitation; Haptic robot; Head-mounted display; Health application; MOTOR MEMORY; STROKE;
D O I
10.1007/978-3-319-22888-4_15
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In the health domain, the field of rehabilitation suffers from a lack specialized staff while hospital costs only increase. Worse, almost no tools are dedicated to motivate patients or help the personnel to carry out monitoring of therapeutic exercises. This paper demonstrates the high potential that can bring the virtual reality with a platform of serious games for the rehabilitation of the legs involving a head-mounted display and haptic robot devices. We first introduce SG principles, nowadays rehabilitation context, and an original applied haptic device called Lambda Health System. The architecture of the model is then detailed, including communication specifications showing that lag is imperceptible for user. Finally, to improve this prototype, four serious games for rehabilitation using haptic robots and/or HMD were tested by 33 health specialists.
引用
收藏
页码:199 / 219
页数:21
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