Easy modeling of realistic trees from freehand sketches

被引:4
|
作者
Liu, Jia [1 ,2 ]
Jiang, Zhiguo [2 ]
Li, Hongjun [1 ,3 ]
Zhang, Xiaopeng [1 ]
机构
[1] Chinese Acad Sci, Inst Automat, NLPR LIAMA, Beijing 100190, Peoples R China
[2] Beihang Univ, Sch Astronaut, Image Proc Ctr, Beijing 100191, Peoples R China
[3] Beijing Forestry Univ, Coll Sci, Beijing 100083, Peoples R China
基金
中国国家自然科学基金;
关键词
virtual reality; tree modeling; sketch; DESIGN;
D O I
10.1007/s11704-012-1295-8
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Creating realistic 3D tree models in a convenient way is a challenge in game design and movie making due to diversification and occlusion of tree structures. Current sketch-based and image-based approaches for fast tree modeling have limitations in effect and speed, and they generally include complex parameter adjustment, which brings difficulties to novices. In this paper, we present a simple method for quickly generating various 3D tree models from freehand sketches without parameter adjustment. On two input images, the user draws strokes representing the main branches and crown silhouettes of a tree. The system automatically produces a 3D tree at high speed. First, two 2D skeletons are built from strokes, and a 3D tree structure resembling the input sketches is built by branch retrieval from the 2D skeletons. Small branches are generated within the sketched 2D crown silhouettes based on self-similarity and angle restriction. This system is demonstrated on a variety of examples. It maintains the main features of a tree: the main branch structure and crown shape, and can be used as a convenient tool for tree simulation and design.
引用
收藏
页码:756 / 768
页数:13
相关论文
共 50 条
  • [1] Easy modeling of realistic trees from freehand sketches
    Jia Liu
    Zhiguo Jiang
    Hongjun Li
    Xiaopeng Zhang
    Frontiers of Computer Science, 2012, 6 : 756 - 768
  • [2] Interactive Geometric Modeling Using Freehand Sketches
    Kondo, Kunio
    JOURNAL FOR GEOMETRY AND GRAPHICS, 2009, 13 (02): : 195 - 207
  • [3] Parametric freehand sketches
    Naya, F
    Contero, M
    Aleixos, N
    Jorge, J
    COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2004, PT 2, 2004, 3044 : 613 - 621
  • [4] Modeling and Rendering Realistic Trees
    Cai, Xingquan
    Qian, Baoxin
    Li, Jinhong
    INTELLIGENT STRUCTURE AND VIBRATION CONTROL, PTS 1 AND 2, 2011, 50-51 : 849 - 853
  • [5] SketchyCOCO: Image Generation from Freehand Scene Sketches
    Gao, Chengying
    Liu, Qi
    Xu, Qi
    Wang, Limin
    Liu, Jianzhuang
    Zou, Changqing
    2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2020, : 5173 - 5182
  • [6] Selecting objects with freehand sketches
    Tan, KH
    Ahuja, N
    EIGHTH IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION, VOL I, PROCEEDINGS, 2001, : 337 - 344
  • [7] DeepFacePencil: Creating Face Images from Freehand Sketches
    Li, Yuhang
    Chen, Xuejin
    Yang, Binxin
    Chen, Zihan
    Cheng, Zhihua
    Zha, Zheng-Jun
    MM '20: PROCEEDINGS OF THE 28TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, 2020, : 991 - 999
  • [8] Interactive design of botanical trees using freehand sketches and example-based editing
    Okabe, M
    Owada, S
    Igarashi, T
    COMPUTER GRAPHICS FORUM, 2005, 24 (03) : 487 - 496
  • [9] DeepPortraitDrawing: Generating human body images from freehand sketches
    Wu, Xian
    Wang, Chen
    Fu, Hongbo
    Shamir, Ariel
    Zhang, Song-Hai
    COMPUTERS & GRAPHICS-UK, 2023, 116 : 73 - 81
  • [10] NATURAL-LOOKING ADVERSARIAL EXAMPLES FROM FREEHAND SKETCHES
    Kim, Hak Gu
    Nanni, Davide
    Suesstrunk, Sabine
    2022 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH AND SIGNAL PROCESSING (ICASSP), 2022, : 3723 - 3727