Design and implementation of laser target simulator in hardware-in-the-loop simulation system based on LabWindows/CVI and RTX

被引:0
|
作者
Tong, Qiujie [1 ]
Wang, Qianqian [1 ]
Li, Xiaoyang [2 ]
Shan, Bin [2 ]
Cui, Xutai [1 ]
Li, Chenyu [1 ]
Peng, Zhong [1 ]
机构
[1] Beijing Inst Technol, Sch Optoelect, Beijing 100081, Peoples R China
[2] Huayin Weapon Test Ctr China, Xian 714200, Peoples R China
来源
关键词
Hardware-in-the-loop simulation system; RTX; Reflective memory network; laser target simulator; LabWindows/CVI;
D O I
10.1117/12.2246251
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In order to satisfy the requirements of the real-time and generality, a laser target simulator in semi-physical simulation system based on RTX+LabWindows/CVI platform is proposed in this paper. Compared with the upper-lower computers simulation platform architecture used in the most of the real-time system now, this system has better maintainability and portability. This system runs on the Windows platform, using Windows RTX real-time extension subsystem to ensure the real-time performance of the system combining with the reflective memory network to complete some real-time tasks such as calculating the simulation model, transmitting the simulation data, and keeping real-time communication. The real-time tasks of simulation system run under the RTSS process. At the same time, we use the LabWindows/CVI to compile a graphical interface, and complete some non-real-time tasks in the process of simulation such as man-machine interaction, display and storage of the simulation data, which run under the Win32 process. Through the design of RTX shared memory and task scheduling algorithm, the data interaction between the real-time tasks process of RTSS and non-real-time tasks process of Win32 is completed. The experimental results show that this system has the strongly real-time performance, highly stability, and highly simulation accuracy. At the same time, it also has the good performance of human-computer interaction.
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页数:10
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