Cross-Layer Optimization for Cooperative Content Distribution in Multihop Device-to-Device Networks

被引:18
|
作者
Xu, Chen [1 ]
Feng, Junhao [1 ]
Zhou, Zhenyu [1 ]
Wu, Jun [2 ]
Perera, Charith [3 ]
机构
[1] North China Elect Power Univ, Sch Elect & Elect Engn, State Key Lab Alternate Elect Power Syst Renewabl, Beijing 102206, Peoples R China
[2] Shanghai Jiao Tong Univ, Sch Informat Secur Engn, Shanghai 200240, Peoples R China
[3] Newcastle Univ, Newcastle Upon Tyne NE1 7RU, Tyne & Wear, England
来源
IEEE INTERNET OF THINGS JOURNAL | 2019年 / 6卷 / 01期
基金
美国国家科学基金会; 北京市自然科学基金;
关键词
Coalition formation game; content distribution; cross-layer optimization; device-to-device (D2D); multihop transmission; EFFICIENT RESOURCE-ALLOCATION; COALITION-FORMATION GAME; D2D COMMUNICATIONS; COMMUNICATION; UNDERLAY;
D O I
10.1109/JIOT.2017.2741718
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
With the ubiquity of wireless network and the intelligentization of machines, Internet of Things (IoT) has come to people's horizon. Device-to-device (D2D), as one advanced technique to achieve the vision of IoT, supports a high speed peer-to-peer transmission without fixed infrastructure forwarding which can enable fast content distribution in local area. In this paper, we address the content distribution problem by multihop D2D communication with decentralized content providers locating in the networks. We consider a cross-layer multidimension optimization involving frequency, space, and time, to minimize the network average delay. Considering the multicast feature, we first formulate the problem as a coalitional game based on the payoffs of content requesters, and then, propose a time-varying coalition formation-based algorithm to spread the popular content within the shortest possible time. Simulation results show that the proposed approach can achieve a fast content distribution across the whole area, and the performance on network average delay is much better than other heuristic approaches.
引用
收藏
页码:278 / 287
页数:10
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