共 50 条
- [1] Real-Time Posture Reconstruction for Microsoft Kinect [J]. IEEE TRANSACTIONS ON CYBERNETICS, 2013, 43 (05) : 1357 - 1369
- [2] Real-time Rotation invariant Action Recognition using Microsoft Kinect [J]. 2016 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC), 2016, : 4287 - 4292
- [3] Human posture recognition using human skeleton provided by Kinect [J]. 2013 INTERNATIONAL CONFERENCE ON COMPUTING, MANAGEMENT AND TELECOMMUNICATIONS (COMMANTEL), 2013, : 340 - 345
- [4] Real-time Hand Pose Recognition Based on a Neural Network Using Microsoft Kinect [J]. 2013 EIGHTH INTERNATIONAL CONFERENCE ON BROADBAND, WIRELESS COMPUTING, COMMUNICATION AND APPLICATIONS (BWCCA 2013), 2013, : 344 - 350
- [5] Rotation and Scale Invariant Posture Recognition using Microsoft Kinect Skeletal Tracking Feature [J]. 2012 12TH INTERNATIONAL CONFERENCE ON INTELLIGENT SYSTEMS DESIGN AND APPLICATIONS (ISDA), 2012, : 404 - 409
- [6] REAL-TIME HAND POSTURE RECOGNITION BASED ON HAND DOMINANT LINE USING KINECT [J]. ELECTRONIC PROCEEDINGS OF THE 2013 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO WORKSHOPS (ICMEW), 2013,
- [7] Hand Posture Recognition Using Kinect [J]. 2015 5TH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2015), 2015, : 89 - 92
- [8] Capturing Geometry in Real-Time Using a Tracked Microsoft Kinect [J]. ENGINEERING REALITY OF VIRTUAL REALITY 2012, 2012, 8289
- [9] PostureCheck: Posture Modeling for Exercise Assessment Using the Microsoft Kinect [J]. 2017 INTERNATIONAL CONFERENCE ON VIRTUAL REHABILITATION (ICVR), 2017,
- [10] Sign Language Recognition using Microsoft Kinect [J]. 2013 SIXTH INTERNATIONAL CONFERENCE ON CONTEMPORARY COMPUTING (IC3), 2013, : 181 - 185