Java']Java implementation of turtle graphics for 3-D volume objects

被引:0
|
作者
Savchenko, V [1 ]
Uchikoshi, Y [1 ]
Ohbuchi, E [1 ]
Ikedo, T [1 ]
机构
[1] Hosei Univ, Fac Comp & Informat Sci, Koganei, Tokyo 1848584, Japan
关键词
turtle graphics; volume modeling; !text type='Java']Java[!/text] applet; computer art;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In the paper we study the possibility of using volume modeling in a Java environment, applying the turtle graphics approach to imitate of painting operations. We study the possibility of using turtle graphics methods in 3D space. In particular, Java classes and methods were developed and tested for engraving operations that are considered as a straightforward extension of the turtle graphics approach.
引用
收藏
页码:465 / 471
页数:7
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