Monte Carlo Tree Search Variants for Simultaneous Move Games

被引:0
|
作者
Tak, Mandy J. W. } [1 ]
Lanctot, Marc [1 ]
Winands, Mark H. M. [1 ]
机构
[1] Maastricht Univ, Dept Knowledge Engn, Games & AI Grp, NL-6200 MD Maastricht, Netherlands
关键词
GOOFSPIEL;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Monte Carlo Tree Search (MCTS) is a widely-used technique for game-tree search in sequential turn-based games. The extension to simultaneous move games, where all players choose moves simultaneously each turn, is non-trivial due to the complexity of this class of games. In this paper, we describe simultaneous move MCTS and analyze its application in a set of nine disparate simultaneous move games. We use several possible variants, Decoupled VCT, Sequential VCT, Exp3, and Regret Matching. These variants include both deterministic and stochastic selection strategies and we characterize the game-play performance of each one. The results indicate that the relative performance of each variant depends strongly on the game and the opponent, and that parameter tuning can also not be as straightforward as the purely sequential case. Overall, Decoupled VCT performs best despite its theoretical shortcomings.
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页数:8
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