Behaviour-based multiplayer collaborative interaction management

被引:1
|
作者
Link, QP [1 ]
Wang, WH [1 ]
Zhang, L [1 ]
Ng, JM [1 ]
Low, CP [1 ]
机构
[1] Nanyang Technol Univ, Sch Elect & Elect Engn, Informat Commun Inst Singapore, Singapore 639798, Singapore
关键词
collaborative virtual environment; multiplayer role-playing; collaborative interaction management; Collaborative Behaviour Description Language;
D O I
10.1002/cav.73
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
A collaborative virtual environment (CVE) allows geographically dispersed users to interact with each other and objects in a common virtual environment via network connections. One of the successful applications of CVE is multiplayer on-line role-playing game. To support massive interactions among virtual entities in a large-scale CVE and maintain consistent status of the interaction among users with the constraint of limited network bandwidth, an efficient collaborative interaction management method is required. In this paper, we propose a behaviour-based interaction management framework for supporting multiplayer role-playing CVE applications. It incorporates a two-tiered architecture which includes high-level role behaviour-based interaction management and low-level message routing. In the high level, interaction management is achieved by enabling interactions based on collaborative behaviour definitions. In the low level, message routing controls interactions according to the run-time status of the interactive entities. Collaborative Behaviour Description Language is designed as a scripting interface for application developers to define collaborative behaviours of interactive entities and simulation logics/game rules in a CVE. We demonstrate and evaluate the performance of the proposed framework through a prototype system and simulations. Copyright (C) 2006 John Wiley & Sons, Ltd.
引用
收藏
页码:1 / 19
页数:19
相关论文
共 50 条
  • [1] Rethinking performance management: a behaviour-based perspective
    Moustaghfir, Karim
    Schiuma, Giovanni
    Carlucci, Daniela
    [J]. INTERNATIONAL JOURNAL OF INNOVATION AND LEARNING, 2016, 20 (02) : 169 - 184
  • [2] Comparison of Behaviour-Based Architectures for a Collaborative Package Delivery Task
    Remmels, Melanie
    Navarro-Guerrero, Nicolas
    Wermter, Stefan
    [J]. PROCEEDINGS OF THE 5TH INTERNATIONAL CONFERENCE ON HUMAN AGENT INTERACTION (HAI'17), 2017, : 121 - 129
  • [3] An Ontology to Support Knowledge Management in Behaviour-Based Healthcare
    Kingston, John
    Charlton, Nathaniel
    [J]. ARTIFICIAL INTELLIGENCE XXXIV, AI 2017, 2017, 10630 : 207 - 216
  • [4] On stability of behaviour-based systems
    Malec, J
    Driankov, D
    [J]. INTELLIGENT AUTONOMOUS VECHICLES 1998 (IAV'98), 1998, : 75 - 80
  • [5] The behaviour-based approach to safety
    Sellers, G
    Eyre, P
    [J]. HAZARDS XV: THE PROCESS, ITS SAFETY AND THE ENVIRONMENT - GETTING IT RIGHT, 2000, (147): : 385 - 395
  • [6] A behaviour-based architecture with attention control
    Xu, H
    Van Brussel, H
    [J]. JOURNAL OF INTELLIGENT MANUFACTURING, 1998, 9 (02) : 97 - 106
  • [7] Multiplayer collaborative training system based on Mobile AR innovative interaction technology
    Liao Yangguang
    Liu Yue
    Wei, Xiaodong
    [J]. 2014 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV2014), 2014, : 81 - 85
  • [8] Behaviour-Based Safety Management Case Studies across Industries in India
    Kaila, H. L.
    [J]. INDIAN JOURNAL OF SOCIAL WORK, 2009, 70 (03): : 499 - 511
  • [9] Behaviour-based peg-in-hole
    Pettinaro, GC
    [J]. ROBOTICA, 1999, 17 : 189 - 201
  • [10] Behaviour-based robot program invariance
    Pettinaro, GC
    [J]. ROBOTICA, 2001, 19 (02) : 217 - 231