Training for vigilance on the move: a video game-based paradigm for sustained attention

被引:9
|
作者
Szalma, J. L. [1 ]
Daly, T. N. [2 ]
Teo, G. W. L. [2 ]
Hancock, G. M. [2 ]
Hancock, P. A. [2 ]
机构
[1] Univ Cent Florida, Dept Psychol, Performance Res Lab, Orlando, FL 32816 USA
[2] Univ Cent Florida, Orlando, FL 32816 USA
关键词
Sustained attention; vigilance; knowledge of results; transfer of training; video game-based vigilance; IED detection; MONITORING TASK; VISUAL-SEARCH; PERFORMANCE; KNOWLEDGE; STRESS; DECREMENT; WORKLOAD; FEEDBACK; NOISE; METAANALYSIS;
D O I
10.1080/00140139.2017.1397199
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
The capacity for superior vigilance can be trained by using knowledge of results (KR). Our present experiments demonstrate the efficacy of such training using a first-person perspective movement videogame-based platform in samples of students and Soldiers. Effectiveness was assessed by manipulating KR during a training phase and withdrawing it in a subsequent transfer phase. Relative to a no KR control condition, KR systematically improved performance for both Soldiers and students. These results build upon our previous findings that demonstrated that a video game-based platform can be used to create a movement-centred sustained attention task with important elements of traditional vigilance. The results indicate that KR effects in sustained attention extend to a first person perspective movement based paradigm, and that these effects occur in professional military as well as a more general population. Such sustained attention training can save lives and the present findings demonstrate one particular avenue to achieve this goal.Practitioner Summary: Sustained attention can be trained by means of knowledge of results using a videogame-based platform with samples of students and Soldiers. Four experiments demonstrate that a dynamic, first-person perspective video game environment can serve to support effective sustained attention training in professional military as well as a more general population.
引用
收藏
页码:482 / 505
页数:24
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