共 50 条
- [7] A usability study of a multicomponent video game-based training for older adults European Review of Aging and Physical Activity, 2020, 17
- [8] Game-Based Myoelectric Training CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, 2016, : 299 - 306
- [9] Learning in balance: Using oscillatory EEG biomarkers of attention, motivation and vigilance to interpret game-based learning COGENT EDUCATION, 2014, 1 (01):
- [10] Interactive video game platform for game-based learning ADVANCES IN WEB BASED LEARNING - ICWL 2008, PROCEEDINGS, 2008, 5145 : 232 - 240