共 50 条
- [2] Analysis of Artificial Intelligence Applied in Video Games [J]. 2020 INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND COMPUTER ENGINEERING (ICAICE 2020), 2020, : 142 - 145
- [3] Map-adaptive artificial intelligence for video games [J]. GAME-ON 2007: 8TH INTERNATIONAL CONFERENCE ON INTELLIGENT GAMES AND SIMULATION, 2007, : 53 - 60
- [5] Artificial Intelligence and Deep Learning in Video Games A Brief Review [J]. 2019 IEEE 4TH INTERNATIONAL CONFERENCE ON COMPUTER AND COMMUNICATION SYSTEMS (ICCCS 2019), 2019, : 404 - 408
- [6] Fusion of Artificial Intelligence in Neuro-Rehabilitation Video Games [J]. IEEE ACCESS, 2019, 7 : 102617 - 102627
- [7] LEARNING OF ARTIFICIAL INTELLIGENCE TECHNIQUES THROUGH CARD GAMES [J]. SISTEMAS E TECHNOLOGIAS DE INFORMACAO: ACTAS DA 4A CONFERENCIA IBERICA DE SISTEMAS E TECNOLOGIAS DE LA INFORMACAO, 2009, : 403 - 408
- [9] A DSL for Describing the Artificial Intelligence in Real-Time Video Games [J]. 2013 3RD INTERNATIONAL WORKSHOP ON GAMES AND SOFTWARE ENGINEERING: ENGINEERING COMPUTER GAMES TO ENABLE POSITIVE, PROGRESSIVE CHANGE (GAS), 2013, : 8 - 14