Towards Better Understanding of Player's Game Experience

被引:7
|
作者
Yang, Wenlu [1 ]
Rifqi, Maria [2 ]
Marsala, Christophe [1 ]
Pinna, Andrea [1 ]
机构
[1] Sorbonne Univ, CNRS, LIP6, Paris, France
[2] Univ Pantheon Assas Paris 2, LEMMA, Paris, France
关键词
User experience research; game experience; affective gaming; physiological signal; game events; machine learning; interpretability;
D O I
10.1145/3206025.3206072
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Improving player's game experience has always been the common goal of video game practitioner. In order to get a better understanding of player's perception of game experience, we carry out experimental study for data collection and present game experience prediction model based on machine learning method. The model is trained on the proposed multi-modal database which contains: physiological modality, behavioral modality and meta-information to predict the player game experience in terms of difficulty, immersion and amusement. By investigating the model trained on separate and fusion feature sets, we show that physiological modality is effective. Moreover, better understanding is achieved with further analysis on the most relevant features in the behavioral and meta-information features set. We argue that combining the physiological modalities with behavioral and meta information can provide a better performance on the game experience prediction.
引用
收藏
页码:442 / 449
页数:8
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