Application research on 3D reconstruction based on Kinect

被引:0
|
作者
Xiao Zhiguo [1 ]
Jiang Junhai [2 ]
Han Jiawei [1 ]
Li Nianfeng [2 ]
机构
[1] Changchun Univ, Coll Int Educ, Changchun 130022, Jilin Province, Peoples R China
[2] Changchun Univ, Coll Int Educ, Changchun 130022, Jilin Province, Peoples R China
关键词
3D reconstruction; Kinect; Point cloud integration; Virtual reality index;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
3D reconstruction technology is widely used in computer teaching and rehabilitation of virtual reality, robot autonomous navigation, interactive, film and television animation, etc. The core problem is to achieve a scene with different Angle of view of information and effective registration of fusion, is essentially solve the space coordinate transformation relation in the multiple points of view. Using access relatively cheap sensor as input equipment, produced color data and depth of the data preprocessing, Coordinate transformation, scene, point cloud registration was aligned fusion, said polygon mesh and texture mapping technology is studied and the theoretical analysis, Proposed a 3D reconstruction scheme based on access depth sensors.
引用
收藏
页码:919 / 926
页数:8
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