共 50 条
- [1] Interpreting Neural-Network Players for Game 2048 [J]. 2018 CONFERENCE ON TECHNOLOGIES AND APPLICATIONS OF ARTIFICIAL INTELLIGENCE (TAAI), 2018, : 136 - 141
- [2] Evolving Neural Network to Play Game 2048 [J]. 2016 24TH TELECOMMUNICATIONS FORUM (TELFOR), 2016, : 838 - 840
- [3] Evolving neural network as a decision support system - controller for a game of "2048" case study [J]. 2016 21ST INTERNATIONAL CONFERENCE ON METHODS AND MODELS IN AUTOMATION AND ROBOTICS (MMAR), 2016, : 549 - 554
- [4] Gumbel MuZero for the Game of 2048 [J]. 2022 INTERNATIONAL CONFERENCE ON TECHNOLOGIES AND APPLICATIONS OF ARTIFICIAL INTELLIGENCE, TAAI, 2022, : 42 - 47
- [5] Composition of Basic Heuristics for the Game 2048 [J]. PROCEEDINGS OF THE 14TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES (FDG'19), 2019,
- [6] An Investigation into 2048 AI Strategies [J]. 2014 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG), 2014,
- [7] Metamorphosis Edugame using 2048 Game Rules [J]. 2017 INTERNATIONAL CONFERENCE ON SUSTAINABLE INFORMATION ENGINEERING AND TECHNOLOGY (SIET), 2017, : 235 - 240
- [8] Neural bases of selective attention in action video game players [J]. VISION RESEARCH, 2012, 61 : 132 - 143
- [9] Introduction to SIDS Neural Network in Game [J]. PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE CONFLUENCE 2018 ON CLOUD COMPUTING, DATA SCIENCE AND ENGINEERING, 2018, : 75 - 81
- [10] Evolutionary Neural Network for Othello Game [J]. INTERNATIONAL CONFERENCE ON ASIA PACIFIC BUSINESS INNOVATION AND TECHNOLOGY MANAGEMENT, 2012, 57 : 419 - 425