Augmenting deformable objects in real-time

被引:0
|
作者
Pilet, J [1 ]
Lepetit, V [1 ]
Fua, P [1 ]
机构
[1] Ecole Polytech Fed Lausanne, Comp Vis Lab, CH-1015 Lausanne, Switzerland
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this is what is required to render the virtual elements so that they blend convincingly with the surrounding real textures. The whole process of uncompressing the video stream, measuring the deformations, estimating the lighting parameters, and realistically augmenting the input image takes about 100 ms on a 2.8 GHz PC It is fully automated and does not require any manual initialization or engineering of the scene. It is also robust to large deformations, lighting changes, motion blur specularities, and occlusions. It can therefore be demonstrated live on a simple laptop.
引用
收藏
页码:134 / 137
页数:4
相关论文
共 50 条
  • [1] Real-Time Refraction Through Deformable Objects
    Oliveira, Manuel M.
    Brauwers, Maicon
    I3D 2007: ACM SIGGRAPH SYMPOSIUM ON INTERACTIVE 3D GRAPHICS AND GAMES, PROCEEDINGS, 2007, : 89 - 96
  • [2] Real-time simulation of deformable objects: Tools and application
    Brown, J
    Sorkin, S
    Bruyns, C
    Latombe, JC
    Montgomery, K
    Stephanides, M
    COMPUTER ANIMATION 2001, PROCEEDINGS, 2001, : 228 - +
  • [3] Real-time rendering of flames on arbitrary deformable objects
    WANG Lei
    YE WanFang
    DUAN Ming
    ZHANG YanCi
    ScienceChina(InformationSciences), 2013, 56 (08) : 228 - 236
  • [4] Real-time rendering of flames on arbitrary deformable objects
    Wang Lei
    Ye WanFang
    Duan Ming
    Zhang YanCi
    SCIENCE CHINA-INFORMATION SCIENCES, 2013, 56 (08) : 1 - 9
  • [5] Real-time rendering of flames on arbitrary deformable objects
    Lei Wang
    WanFang Ye
    Ming Duan
    YanCi Zhang
    Science China Information Sciences, 2013, 56 : 1 - 9
  • [6] Real-time deformable objects for collaborative virtual environments
    Sumengen, Selcuk
    Eren, Mustafa Tolga
    Yesilyurt, Serhat
    Balcisoy, Selim
    GRAPP 2007: PROCEEDINGS OF THE SECOND INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, VOL AS/IE, 2007, : 121 - 128
  • [7] Strict real-time for deformable materials On handling deformable objects with industrial robots
    Hinze, Christoph
    Wnuk, Markus
    Lechler, Armin
    Verl, Alexander
    ATP MAGAZINE, 2019, (11-12): : 112 - 119
  • [8] Real-time tracking of deformable objects based on MOK algorithm
    Yan, Junhua
    Wang, Zhigang
    Wang, Shunfei
    JOURNAL OF SYSTEMS ENGINEERING AND ELECTRONICS, 2016, 27 (02) : 477 - 483
  • [9] Real-time tracking of deformable objects based on MOK algorithm
    Junhua Yan
    Zhigang Wang
    Shunfei Wang
    Journal of Systems Engineering and Electronics, 2016, 27 (02) : 477 - 483
  • [10] MSRS:: A fast linear solver for the real-time simulation of deformable objects
    Garcia, Marcos
    Robles, Oscar D.
    Pastor, Luis
    Rodriguez, Angel
    COMPUTERS & GRAPHICS-UK, 2008, 32 (03): : 293 - 306