Coordination components for collaborative virtual environments

被引:15
|
作者
Raposo, AB
da Cruz, AJA
Adriano, CM
Magalhaes, LP
机构
[1] Univ Estadual Campinas, Dept Comp Engn & Ind Automat, Sch Elect & Comp Engn, BR-13083970 Campinas, SP, Brazil
[2] Univ Fed Mato Grosso do Sul, Univ Ctr Dourados, BR-79804970 Dourados, MS, Brazil
来源
COMPUTERS & GRAPHICS-UK | 2001年 / 25卷 / 06期
基金
巴西圣保罗研究基金会;
关键词
modeling of behavior; collaborative virtual environment; coordination; computer-supported cooperative work; software components;
D O I
10.1016/S0097-8493(01)00156-X
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper deals with the behavior of virtual environments from the collaboration point-of-view, in which actors (human or virtual beings) interact and collaborate by means of interdependent tasks. In this sense, actors may realize tasks that are dependent on tasks performed by other actors, while the interdependencies between tasks (through resource management and temporal relations) delineate the overall behavior of a virtual environment. Our main goal is to propose an approach for the coordination of those behaviors. Initially a generic study of possible interdependencies between collaborative tasks is presented, followed by the formal modeling (using Petri Nets) of coordination mechanisms for those dependencies. In order to implement such mechanisms, an architecture of reusable and pluggable coordination components is also introduced. These components are used in an implementation of a multi-user videogame. The presented approach is a concrete step to create virtual societies of actors that collaborate to reach common goals without the risk of getting involved in conflicting or repetitive tasks. (C) 2001 Elsevier Science Ltd. All rights reserved.
引用
收藏
页码:1025 / 1039
页数:15
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