A SIMPLE METHOD TO OBTAIN VISUAL ATTENTION DATA IN HEAD MOUNTED VIRTUAL REALITY

被引:0
|
作者
Upenik, Evgeniy [1 ]
Ebrahimi, Touradj [1 ]
机构
[1] Ecole Polytech Fed Lausanne, Multimedia Signal Proc Grp MMSPG, CH-1015 Lausanne, Switzerland
关键词
visual attention; fixation maps; omnidirectional visual content; virtual reality; 360-degree images and video;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Automatic prediction of salient regions in images is a well developed topic in the field of computer vision. Yet, virtual reality omnidirectional visual content brings new challenges to this topic, due to a different representation of visual information and additional degrees of freedom available to viewers. Having a model for visual attention is important to continue research in this direction. In this paper we develop such a model for head direction trajectories. The method consists of three basic steps: First, a computed head angular speed is used to exclude the parts of a trajectory where motion is too fast to fixate viewer's attention. Second, fixation locations of different subjects are fused together, optionally preceded by a re-sampling step to conform to the equal distribution of points on a sphere. Finally, a Gaussian based filtering is performed to produce continuous fixation maps. The developed model can be used to obtain ground truth experimental data when eye tracking is not available.
引用
收藏
页数:6
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