共 50 条
- [1] Digital 3D Cinema: Digital Cinema's Missing Novelty Phase [J]. FILM HISTORY, 2012, 24 (02): : 187 - 195
- [2] Digital 3D and the Contemporary Soundtrack: Competing Cinema Spaces [J]. NEW SOUNDTRACK, 2016, 6 (01): : 63 - 76
- [4] Digital engineering utilizing 3D SCANNING TECHNOLOGIES [J]. 2017, Japan Society for Precision Engineering (83):
- [5] 3D DIGITAL TECHNOLOGIES IN THE PRACTICAL TRAINING OF ARCHAEOLOGISTS [J]. INTED2016: 10TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2016, : 7451 - 7458
- [6] Applications of 3d digital technologies to geomorphology and archaeology [J]. Seimitsu Kogaku Kaishi/Journal of the Japan Society for Precision Engineering, 2019, 85 (03): : 243 - 246
- [7] Spaces Mapped and Monstrous: Digital 3D Cinema and Visual Culture [J]. DISCOURSE-JOURNAL FOR THEORETICAL STUDIES IN MEDIA AND CULTURE, 2022, 44 (03): : 386 - 389
- [10] Key technologies for digital waterway based on 3D GIS [J]. Wuhan Daxue Xuebao (Xinxi Kexue Ban)/Geomatics and Information Science of Wuhan University, 2006, 31 (08): : 713 - 715