Utility Design for Two-player Normal-form Games

被引:0
|
作者
Kitagawa, Koji [1 ]
Guo, Mingyu [2 ]
Kogiso, Kiminao [1 ]
Hata, Hideaki [3 ]
机构
[1] Univ Electrocommun, Dept Mech & Intelligent Syst Engn, 1-5-1 Chofugaoka, Chofu, Tokyo 1828585, Japan
[2] Univ Adelaide, Sch Comp Sci, Adelaide, SA 5005, Australia
[3] Nara Inst Sci & Technol, Grad Sch Informat Sci, 8916-5 Takayama, Ikoma, Nara 6300192, Japan
关键词
COOPERATION; MODELS;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This study formulates a utility design problem for two-player normal-form games and proposes a novel computational algorithm to solve the problem. This study proposes an automatic and systematic algorithm for calculating a utility matrix, as a utility (payoff), that enables to achieve the desired Nash equilibrium (NE). The main contribution of this study is the utility calculation algorithm, which can be constructed using a control system design framework. The nonlinear dynamics of the correlation between an NE and a corresponding utility matrix is expressed in a discrete-time, nonlinear, autonomous dynamical system, which is derived from the Karush-Kuhn-Tucker condition. The model is theoretically guaranteed to be stable and to yield updates of the NE and the corresponding utility matrix. The analysis result enables to design the tracking control system that continues to automatically adjust the amount of displacement in the NE. Besides, numerical examples confirm that the utility design problem can be solved by the proposed algorithm.
引用
收藏
页码:2077 / 2082
页数:6
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