Visuospatial Attention Abilities in the Action and Real Time Strategy Video Game Players as Compared with Nonplayers

被引:0
|
作者
Tsai, Ming-Hsien [1 ]
Cherng, Rong-Ju [1 ]
Chen, Jenn-Yeu [1 ]
机构
[1] Natl Cheng Kung Univ, Inst Cognit Sci, Tainan 70101, Taiwan
关键词
Video game; visuospatial; attention;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
As video-game playing has become one of the major entertainment in today's society, many researches have put into this field. Recent research suggests that playing video games can improve performance on visual attentional tasks. But few research report that they can't find the same result. So the purposes of this study is using the same conditions to test the differences of action video game players, real time strategy game players and non-game players on several visual attentional tasks.
引用
收藏
页码:264 / 265
页数:2
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