Point-based rendering of implicit surfaces in R4

被引:2
|
作者
Bordignon, Alex Laier [1 ]
Sa, Luana [2 ]
Lopes, Helio [2 ]
Pesco, Sinesio [2 ]
de Figueiredo, Luiz Henrique
机构
[1] Univ Fed Fluminense, BR-24220000 Niteroi, RJ, Brazil
[2] Pontificia Univ Catolica Rio de Janeiro PUC Rio, Rio De Janeiro, Brazil
来源
COMPUTERS & GRAPHICS-UK | 2013年 / 37卷 / 07期
关键词
High-dimensional rendering; Point-based approximation; Implicit objects; Interval arithmetic; MESHES;
D O I
10.1016/j.cag.2013.06.005
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present a point-based algorithm for rendering implicit surfaces in R-4. Our algorithm combines a new method for approximating an implicit surface with points which uses interval arithmetic for topological robustness with a new 4D illumination model that together with a color transfer function enhances the visualization of a two-dimensional surface in four-dimensional space. (C) 2013 Elsevier Ltd. All rights reserved.
引用
收藏
页码:873 / 884
页数:12
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