Game Theoretic Formation of a Centrality Based Network

被引:0
|
作者
Tatko, Ryan [1 ]
Griffin, Christopher [1 ]
机构
[1] Penn State Univ, Appl Res Lab, University Pk, PA 16802 USA
关键词
D O I
10.1109/SocialInformatics.2012.94
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We model the formation of networks as a game where players aspire to maximize their own centrality by increasing the number of other players to which they are path-wise connected, while simultaneously incurring a cost for each added adjacent edge. We simulate the interactions between players using an algorithm that factors in rational strategic behavior based on a common objective function. The resulting networks exhibit pairwise stability, from which we derive necessary stable conditions for specific graph topologies. We then expand the model to simulate non-trivial games with large numbers of players. We show that using conditions necessary for the stability of star topologies we can induce the formation of hub players that positively impact the total welfare of the network.
引用
收藏
页码:56 / 61
页数:6
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