3D Scene Generation by Learning from Examples

被引:4
|
作者
Dema, Mesfin A. [1 ]
Sari-Sarraf, Hamed [1 ]
机构
[1] Texas Tech Univ, Dept Elect & Comp Engn, Lubbock, TX 79409 USA
关键词
3D scene generation; Maximum Entropy; Markov Random Field;
D O I
10.1109/ISM.2012.19
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Due to overwhelming use of 3D models in video games and virtual environments, there is a growing interest in 3D scene generation, scene understanding and 3D model retrieval. In this paper, we introduce a data-driven 3D scene generation approach from a Maximum Entropy (MaxEnt) model selection perspective. Using this model selection criterion, new scenes can be sampled by matching a set of contextual constraints that are extracted from training and synthesized scenes. Starting from a set of random synthesized configurations of objects in 3D, the MaxEnt distribution is iteratively sampled (using Metropolis sampling) and updated until the constraints between training and synthesized scenes match, indicating the generation of plausible synthesized 3D scenes. To illustrate the proposed methodology, we use 3D training desk scenes that are all composed of seven predefined objects with different position, scale and orientation arrangements. After applying the MaxEnt framework, the synthesized scenes show that the proposed strategy can generate reasonably similar scenes to the training examples without any human supervision during sampling. We would like to mention, however, that such an approach is not limited to desk scene generation as described here and can be extended to any 3D scene generation problem.
引用
收藏
页码:58 / 64
页数:7
相关论文
共 50 条
  • [1] Interactive learning interface for automatic 3D scene generation
    Akazawa, Yoshiaki
    Okada, Yoshihiro
    Niijima, Koichi
    GAME-ON 2006: 7TH INTERNATIONAL CONFERENCE ON INTELLIGENT GAMES AND SIMULATION, 2006, : 30 - 35
  • [2] SFGAN: Unsupervised Generative Adversarial Learning of 3D Scene Flow from the 3D Scene Self
    Wang, Guangming
    Jiang, Chaokang
    Shen, Zehang
    Miao, Yanzi
    Wang, Hesheng
    ADVANCED INTELLIGENT SYSTEMS, 2022, 4 (04)
  • [3] Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructions
    Wald, Johanna
    Dhamo, Helisa
    Navab, Nassir
    Tombari, Federico
    2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2020, : 3960 - 3969
  • [4] 3D Scene Graph Generation From Point Clouds
    Wei, Wenwen
    Wei, Ping
    Qin, Jialu
    Liao, Zhimin
    Wang, Shuaijie
    Cheng, Xiang
    Liu, Meiqin
    Zheng, Nanning
    IEEE TRANSACTIONS ON MULTIMEDIA, 2024, 26 : 5358 - 5368
  • [5] Automatic 3D object placement for 3D scene generation
    Akazawa, Y
    Okada, Y
    Niijima, K
    MODELLING AND SIMULATION 2003, 2003, : 316 - 318
  • [6] 3D Priors for Scene Learning from a Single View
    Rother, Diego
    Patwardban, Kedar
    Aganj, Iman
    Sapiro, Guillermo
    2008 IEEE COMPUTER SOCIETY CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION WORKSHOPS, VOLS 1-3, 2008, : 635 - +
  • [7] 3D-Scene-Former: 3D scene generation from a single RGB image using Transformers
    Chatterjee, Jit
    Vega, Maria Torres
    VISUAL COMPUTER, 2025, 41 (04): : 2875 - 2889
  • [8] External Knowledge Enhanced 3D Scene Generation from Sketch
    Wu, Zijie
    Feng, Mingtao
    Wang, Yaonan
    Xie, He
    Dong, Weisheng
    Miao, Bo
    Mian, Ajmal
    COMPUTER VISION - ECCV 2024, PT VI, 2025, 15064 : 286 - 304
  • [9] Scene Graph Masked Variational Autoencoders for 3D Scene Generation
    Xu, Rui
    Hui, Le
    Han, Yuehui
    Qian, Jianjun
    Xie, Jin
    PROCEEDINGS OF THE 31ST ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2023, 2023, : 5725 - 5733
  • [10] Unsupervised Traffic Scene Generation with Synthetic 3D Scene Graphs
    Savkin, Artem
    Ellouze, Rachid
    Navab, Nassir
    Tombari, Federico
    2021 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS), 2021, : 1229 - 1235