Young Adults' Perspectives on the Implications of an Augmented Reality Mobile Game for Communities' Public Health: A Qualitative Study

被引:1
|
作者
Yip, Yuk Chiu [1 ]
Yip, Ka Huen [2 ]
Tsui, Wai King [2 ]
机构
[1] Hong Kong Metropolitan Univ, Li Ka Shing Sch Profess & Continuing Educ, Hong Kong, Peoples R China
[2] Caritas Inst Higher Educ, Sch Hlth Sci, Hong Kong, Peoples R China
关键词
qualitative; location-based games; gaming motivation; young adults; gaming experiences; PLAYING POKEMON GO; PHYSICAL-ACTIVITY; PERFORMANCE;
D O I
10.3389/ijph.2023.1605630
中图分类号
R1 [预防医学、卫生学];
学科分类号
1004 ; 120402 ;
摘要
Objectives: Several physical, psychological, and social health consequences are caused by smartphone users' addiction to games. A location-based game (LBG), Pokemon GO, recently garnered significant attention from young people. This study aims to explore their experiences with this game and motivations for playing, investigating their perspectives on the game's implications for themselves and the public health of their communities.Methods: Ten qualitative focus group interviews were conducted. Young adults, aged 18-25 years (n = 60), were recruited in Hong Kong. Data were analyzed using a thematic approach.Results: Five themes emerged: 1) missing out or self-regulation, 2) childhood memories of Pokemon, 3) extending virtual-reality exploration, 4) spending more time outdoors walking and exercising, and 5) getting together with others and social interaction.Conclusions: This study showcases the motivational factors of young adults and their cohorts in societies worldwide. LBGs may impact players' physical and social activity levels, and behavior. Nonetheless, certain negatives were identified (i.e., addiction and behavior resulting from a loss of self-control). These negatives deserve health practitioners' attention and future studies should explore possible public health interventions
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页数:10
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