Context: Assessment of running mechanics has traditionally been conducted in laboratory settings; the advancement of wearable technology permits data collection during outdoor training sessions. Exploring changes in running mechanics across training-session types may assist runners, coaches, and sports medicine clinicians in improving performance and managing the injury risk. Objective: To examine changes in running mechanics on the basis of routine training-session types. Design: Descriptive observational study. Setting: Field based, university. Methods: Running mechanics data (ie, impact g , stride length, braking g , total shock g , cadence, and ground contact time) for National Collegiate Athletic Association Division I distance runners (n = 20 men) were collected using RunScribe sensors mounted to the laces during training sessions (long run [LR], interval run [IR], or recovery run [RR]) during a 1-week period. Results: Repeated-measures analysis of covariance with Greenhouse-Geisser correction and training-session pace as a covariate indicated no statistically significant differences in spatiotemporal or kinetic measures across the 3 training session types. Cadence and stride length were inversely related in all training sessions (LR: r = -0.673, P = .004; IR: r = -0.893, P < .001; RR: r = -0.549, P = .023). Strong positive correlations were seen between impact g and total shock in all training sessions (LR: r = 0.894, P < .001; IR: r = 0.782, P = < .001; RR: r = 0.922, P < .001). Ground contact time increased with stride length during LR training sessions (r = 0.551, P = .027) and decreased with braking g in IR training sessions (r = -0.574, P = .016) and cadence in RR training sessions (r = -0.487, P = .048).Conclusions: Running mechanics in collegiate distance runners were not statistically different among training-session types when training-session pace was controlled. The use of wearable technology provides a tool for obtaining necessary data during overland training to inform training and program design.