Improved Feature Selection Based on Chaos Game Optimization for Social Internet of Things with a Novel Deep Learning Model

被引:6
|
作者
Dahou, Abdelghani [1 ]
Chelloug, Samia Allaoua [2 ]
Alduailij, Mai [3 ]
Elaziz, Mohamed Abd [4 ,5 ,6 ,7 ]
机构
[1] Ahmed Draia Univ, Fac Comp Sci & Math, Adrar 01000, Algeria
[2] Princess Nourah Bint Abdulrahman Univ, Coll Comp & Informat Sci, Informat Technol Dept, Riyadh 11671, Saudi Arabia
[3] Princess Nourah Bint Abdulrahman Univ, Coll Comp & Informat Sci, Dept Comp Sci, Riyadh 11671, Saudi Arabia
[4] Zagazig Univ, Fac Sci, Dept Math, Zagazig 44519, Egypt
[5] Galala Univ, Dept Artificial Intelligence Sci & Engn, Suze 435611, Egypt
[6] Ajman Univ, Artificial Intelligence Res Ctr AIRC, Ajman 346, Ajman, U Arab Emirates
[7] Lebanese Amer Univ, Dept Elect & Comp Engn, Byblos 135053, Lebanon
关键词
Social Internet of Things (SIoT); Deep Learning (DL); Chaos Game Optimization (CGO); feature selection; SEQUENCE;
D O I
10.3390/math11041032
中图分类号
O1 [数学];
学科分类号
0701 ; 070101 ;
摘要
The Social Internet of Things (SIoT) ecosystem tends to process and analyze extensive data generated by users from both social networks and Internet of Things (IoT) systems and derives knowledge and diagnoses from all connected objects. To overcome many challenges in the SIoT system, such as big data management, analysis, and reporting, robust algorithms should be proposed and validated. Thus, in this work, we propose a framework to tackle the high dimensionality of transferred data over the SIoT system and improve the performance of several applications with different data types. The proposed framework comprises two parts: Transformer CNN (TransCNN), a deep learning model for feature extraction, and the Chaos Game Optimization (CGO) algorithm for feature selection. To validate the framework's effectiveness, several datasets with different data types were selected, and various experiments were conducted compared to other methods. The results showed that the efficiency of the developed method is better than other models according to the performance metrics in the SIoT environment. In addition, the average of the developed method based on the accuracy, sensitivity, specificity, number of selected features, and fitness value is 88.30%, 87.20%, 92.94%, 44.375, and 0.1082, respectively. The mean rank obtained using the Friedman test is the best value overall for the competitive algorithms.
引用
收藏
页数:17
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