Analyzing visual behavior of consumers in a virtual reality fashion store using eye tracking

被引:6
|
作者
Jang, Ju Yeun [1 ]
机构
[1] Hong Kong Polytech Univ, Sch Fash & Text, Hung Hom, Kowloon, 11 Yuk Choi Rd, Hong Kong, Peoples R China
基金
新加坡国家研究基金会;
关键词
Immersive virtual reality; Virtual reality store; Visual behavior; Eye-tracking; Shopping motivation; Satisfaction; CONSUMPTION; SATISFACTION; INVOLVEMENT; RETAIL; ENVIRONMENT; EXPERIENCE; CUSTOMERS; EMOTION; PRODUCT; LOYALTY;
D O I
10.1186/s40691-023-00345-9
中图分类号
TB3 [工程材料学]; TS1 [纺织工业、染整工业];
学科分类号
0805 ; 080502 ; 0821 ;
摘要
This study investigated the visual behavior of consumers within an immersive virtual reality (VR) fashion store on the basis of their fashion involvement. Their shopping motivation was considered as a moderator. A total of 23 consumers participated, and the participants' actual visual behaviors were recorded in real-time during their store experience section using an eye-tracking device attached to a VR head-mounted display. Results revealed that the greater the consumer's fashion involvement, the greater their attention to the store area, and the greater their ability to observe more diverse areas in the store. Consumers with higher fashion involvement and browsing motivation spent less time focusing on the product area. Meanwhile, consumers with higher fashion involvement and searching motivation spent more time focusing on the product area. Visual attention to the store area positively affected experience satisfaction, and the effect of visual attention to the product area on satisfaction was moderated by consumers' shopping motivation.
引用
收藏
页数:16
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