Effects of Gamified Python']Python Programming on Primary School Students' Computational Thinking Skills: A Differential Analysis of Gender

被引:5
|
作者
Sun, Lihui [1 ,3 ]
Liu, Junjie [2 ]
机构
[1] Minzu Univ China, Sch Educ, Beijing, Peoples R China
[2] Southeast Univ, Minist Educ, Key Lab Child Dev & Learning Sci, Nanjing, Peoples R China
[3] Minzu Univ China, Sch Educ, 27 Zhongguancun South Ave, Beijing 100081, Peoples R China
关键词
gamification; game-based learning; !text type='python']python[!/text] programming; computational thinking; primary education; gender; GAME; AGE; INTERVENTION; PERFORMANCE; CHILDREN; VALIDITY; BEBRAS; MODEL; K-12;
D O I
10.1177/07356331231225269
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Computational thinking (CT), as a new future-oriented literacy, has gained attention at the basic education level. Graphical programming is the common way to develop CT in primary students, but this drag-and-drop programming may weaken students' understanding of programming's abstract concepts and code logic. Text-based programming approaches can solve the problems faced by graphical programming, but few studies have explored the impact of text-based programming on CT. Therefore, we conducted a quasi-experimental study with 98 6th graders to explore the impact of gamified Python programming on CT. The findings showed that CT skills, as well as abstraction and decomposition, pattern recognition and evaluation in CT sub-skills, were significantly higher with students in the experimental group than in the control group. Furthermore, we found that gamified Python programming enabled boys and girls to reach the same level of CT skills. However, in terms of CT sub-skills, we found that gamified Python programming was more beneficial to the development of pattern recognition and evaluation skills for boys and abstraction and decomposition skills for girls. This demonstrated the effectiveness of gamified Python programming to improve primary students' CT skills while clarifying the impact of gender and enriching research in the field of text-based programming.
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页码:846 / 874
页数:29
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