Application of IoT technology based on neural networks in basketball training motion capture and injury prevention

被引:3
|
作者
Ang, Zhao [1 ]
机构
[1] Hui Shang Vocat Coll, Hefei 230022, Peoples R China
关键词
Neural network; IoT devices; Motion capture; Machine vision;
D O I
10.1016/j.ypmed.2023.107660
中图分类号
R1 [预防医学、卫生学];
学科分类号
1004 ; 120402 ;
摘要
Basketball players need to frequently engage in various physical movements during the game, which puts a certain burden on their bodies and can easily lead to various sports injuries. Therefore, it is crucial to prevent sports injuries in basketball teaching. This paper also studies basketball motion track capture. Basketball motion capture preserves the motion posture information of the target person in three-dimensional space. Because the motion capture system based on machine vision often encounters problems such as occlusion or self occlusion in the application scene, human motion capture is still a challenging problem in the current research field. This article designs a multi perspective human motion trajectory capture algorithm framework, which uses a twodimensional human motion pose estimation algorithm based on deep learning to estimate the position distribution of human joint points on the two-dimensional image from each perspective. By combining the knowledge of camera poses from multiple perspectives, the three-dimensional spatial distribution of joint points is transformed, and the final evaluation result of the target human 3D pose is obtained. This article applies the research results of neural networks and IoT devices to basketball motion capture methods, further developing basketball motion capture systems.
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页数:7
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