Visual cues in VR for guiding attention vs. restoring attention after a short distraction

被引:0
|
作者
Woodworth, Jason W. [1 ]
Borst, Christoph W. [1 ]
机构
[1] Univ Louisiana Lafayette, CACS VR Lab, Lafayette, LA 70504 USA
来源
COMPUTERS & GRAPHICS-UK | 2024年 / 118卷
基金
美国国家科学基金会;
关键词
Virtual reality; Attention guidance; Attention restoration; Visual cues; INTERFACE;
D O I
10.1016/j.cag.2023.12.008
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Distraction in VR training environments may be mitigated with a visual cue intended to guide user attention to a target. A survey of related literature suggests a past focus on "search and selection"tasks to evaluate a cue's capability for guidance. We investigate the capability of 9 eye-tracked cues with a new type of task that focuses on how to restore attention when a short distraction (e.g., a notification) shifts focus away from a target. Our study includes a guidance task in which subjects gaze at objects in a randomized order and a restoration task in which gaze sequences are interrupted by distraction events after which gaze must be returned to an object. We consider a wider variety of factors and metrics than previous studies, varying object spacing, gaze dwell time, and distraction distance and duration, and breaking down guidance time into subcomponents. Results show a general positive trend for cues that directly connect the user's gaze to the target rather than indirectly suggesting direction. Results further reveal different patterns of cue effectiveness for the restoration task than for conventional guidance. This may be attributed to knowledge that subjects have about the location of the object from which they were distracted. An implication for more complex distraction tasks is that we expect them to be between the short distraction and regular guidance in terms of memory of object position. So, we speculate cue performance for other tasks would vary between the short distraction and guidance results. For restoration, some cues add complexity that reduces, rather than improves, performance.
引用
收藏
页码:194 / 209
页数:16
相关论文
共 50 条
  • [1] Visual cues in VR for guiding attention vs. restoring attention after a short distraction
    Woodworth, Jason W.
    Borst, Christoph W.
    [J]. Computers and Graphics (Pergamon), 2024, 118 : 194 - 209
  • [2] Design and Evaluation of Visual Cues for Restoring and Guiding Visual Attention in Eye-Tracked VR
    Woodworth, Jason W.
    Yoshimura, Andrew
    Lipari, Nicholas G.
    Borst, Christoph W.
    [J]. 2023 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW, 2023, : 442 - 450
  • [3] Guiding visual attention: verbal instructions vs. flicker cueing
    Canal-Bruland, Rouwen
    Strauss, Bernd
    [J]. JOURNAL OF SPORT & EXERCISE PSYCHOLOGY, 2007, 29 : S58 - S58
  • [4] Use of Eye Behavior With Visual Distraction for Attention Training in VR
    Li, Yi
    Ramalakshmi, Pranathi Ayyalaraju
    Mei, Chao
    Jung, Sungchul
    [J]. 2023 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW, 2023, : 30 - 35
  • [5] Guiding Attention by Cooperative Cues
    KangWoo Lee
    [J]. Journal of Computer Science & Technology, 2008, (05) : 874 - 884
  • [6] Guiding attention by cooperative cues
    Lee, KangWoo
    [J]. JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY, 2008, 23 (05) : 874 - 884
  • [7] Guiding Attention by Cooperative Cues
    KangWoo Lee
    [J]. Journal of Computer Science and Technology, 2008, 23 : 874 - 884
  • [8] Eye-gaze-triggered Visual Cues to Restore Attention in Educational VR
    Yoshimura, Andrew
    Khokhar, Adil
    Borst, Christoph W.
    [J]. 2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 1255 - 1256
  • [9] Visual attention to colour cues
    Snowden, R. J.
    Fowler, T.
    [J]. PERCEPTION, 2000, 29 : 101 - 102
  • [10] Guiding spatial attention by multimodal reward cues
    Vincent Hoofs
    Ivan Grahek
    C. Nico Boehler
    Ruth M. Krebs
    [J]. Attention, Perception, & Psychophysics, 2022, 84 : 655 - 670