Systematic Review of Extended Reality for Smart Built Environments Lighting Design Simulations

被引:4
|
作者
Mohammadrezaei, Elham [1 ]
Ghasemi, Shiva [1 ]
Dongre, Poorvesh [1 ]
Gracanin, Denis [1 ]
Zhang, Hongbo [2 ]
机构
[1] Virginia Tech, Dept Comp Sci, Blacksburg, VA 24060 USA
[2] Middle Tennessee State Univ, Dept Mechatron Engn, Davis Sci Bldg DSB, Murfreesboro, TN 37132 USA
关键词
X reality; Solid modeling; Smart lighting; Extended reality; Systematics; Context modeling; Visualization; Human factors; Lighting; User centered design; human-centric lighting; lighting simulations; BIDIRECTIONAL TRANSMISSION PROPERTIES; SEASONAL AFFECTIVE-DISORDER; MULTIAGENT CONTROL-SYSTEM; DAYLIGHT SIMULATIONS; VISUAL COMFORT; FUZZY CONTROL; AUGMENTED REALITY; EXPERIMENTAL VALIDATION; ENERGY-CONSERVATION; QUALITY ASSESSMENT;
D O I
10.1109/ACCESS.2024.3359167
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This systematic literature review paper explores the use of extended reality (XR) technology for smart built environments and particularly for smart lighting systems design. Smart lighting is a novel concept that has emerged over a decade now and is being used and tested in commercial and industrial built environments. We used PRISMA methodology to review 270 research papers published from 1968 to 2023. Following a discussion of historical advances and key modeling techniques, a description of lighting simulation in the context of extended reality and smart built environment is given, followed by a discussion of the current trends and challenges.
引用
收藏
页码:17058 / 17089
页数:32
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