Efficient rendering by parallelogram-approximation for full analytical polygon-based computer-generated holography using planar texture mapping

被引:5
|
作者
Fu, Qingyang [1 ]
Zhang, Yaping [1 ]
Zhang, Bing [1 ]
Qin, Wenlong [1 ]
Gu, Xianfeng [2 ]
Poon, Ting-Chung [1 ,3 ]
机构
[1] Kunming Univ Sci & Technol, Yunnan Prov Key Lab Modern Informat Opt LMIO, Kunming 650500, Yunnan, Peoples R China
[2] SUNY Stony Brook, Comp Sci Dept, Stony Brook, NY 11794 USA
[3] Virginia Tech, Bradley Dept Elect & Comp Engn, Blacksburg, VA 24061 USA
基金
中国国家自然科学基金;
关键词
3-DIMENSIONAL SURFACE OBJECTS; ANGULAR-SPECTRUM; ALGORITHM;
D O I
10.1364/OE.493963
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
We have developed a full analytical method with texture mapping for polygon-based computer-generated holography. A parallel planar projection mapping for holographic rendering along with affine transformation and self-similar segmentation is derived. Based on this method, we further propose a parallelogram-approximation to reduce the number of polygons used in the polygon-based technique. We demonstrate that the overall method can reduce the computational effort by 50% as compared to an existing method without sacrificing the reconstruction quality based on high precision rendering of complex textures. Numerical and optical reconstructions have shown the effectiveness of the overall scheme. & COPY; 2023 Optica Publishing Group under the terms of the Optica Open Access Publishing Agreement
引用
收藏
页码:24537 / 24554
页数:18
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