Enhancing VR Based Serious Games and Simulations Design: Bayesian Knowledge Tracing and Pattern-Based Approaches

被引:0
|
作者
Argasinski, Jan K. [1 ,2 ]
Lipp, Natalia [1 ,2 ]
机构
[1] Sano Ctr, Krakow, Poland
[2] Jagiellonian Univ, Krakow, Poland
关键词
virtual reality; serious games; simulations; Bayesian Knowledge Tracing; design patterns; MODELS;
D O I
10.1145/3611659.3616900
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper explores how Bayesian Knowledge Tracing (BKT) can be integrated with a pattern-based approach to enhance the development of virtual reality (VR) based serious games and simulations. These technologies allow for the prediction of user progress and the utilization of Artificial Intelligence (AI) methods to tailor difficulty levels based on individual needs. By combining BKT, pattern-based mechanics, and affective feedback, comprehensive data on user interactions, skills, and emotional states can be collected. This data enables the estimation of learners' knowledge levels and the prediction of their progress.
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页数:2
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