Modeling Quality of Experience for Compressed Point Cloud Sequences based on a Subjective Study

被引:2
|
作者
Weil, Jannis [1 ]
Alkhalili, Yassin [1 ]
Tahir, Anam [1 ]
Gruczyk, Thomas [1 ]
Meuser, Tobias [1 ]
Mu, Mu [2 ]
Koeppl, Heinz [1 ]
Mauthe, Andreas [3 ]
机构
[1] Tech Univ Darmstadt, Darmstadt, Germany
[2] Univ Northampton, Northampton, England
[3] Univ Koblenz, Koblenz, Germany
关键词
point clouds; subjective user study; quality of experience; machine learning;
D O I
10.1109/QOMEX58391.2023.10178579
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
There is growing interest in point cloud content due to its central role in the creation and provision of interactive and immersive user experiences for extended reality applications. However, it is impractical to stream uncompressed point cloud sequences over communication networks to end systems because of their high throughput and low latency requirements. Several novel compression methods have been developed for efficient storage and adaptive delivery of point cloud content. However, these methods primarily focus on data metrics and neglect the influence on the actual Quality of Experience (QoE). In this paper, we conduct a user study with 102 participants to analyze the QoE of point cloud sequences and develop a QoE model that can enhance the quality of point cloud content distribution under dynamic network conditions. Our analysis is based on user opinions regarding two representative point cloud sequences, three different frame rates, three viewing distances, and two state-of-the-art point cloud compression libraries, Draco and V-PCC. The results indicate that the proposed models can accurately predict the users' quality perception, with frame rate being the most dominant QoE factor.
引用
收藏
页码:135 / 140
页数:6
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