共 9 条
Feasibility, usability, and acceptability of MobileCoach-Teen: A smartphone app-based preventative intervention for risky adolescent drinking behavior
被引:0
|作者:
Clement, Alex
[1
]
Ravet, Mariah
[2
]
Stanger, Catherine
[3
]
Gabrielli, Joy
[2
]
机构:
[1] Univ Florida, Dept Clin & Hlth Psychol, 1225 Ctr Dr, Gainesville, FL 32611 USA
[2] Univ Florida, Dept Clin & Hlth Psychol, Gainesville, FL USA
[3] Dartmouth Coll, Ctr Technol & Behav Hlth, Geisel Sch Med, Hanover, NH USA
来源:
关键词:
Intervention;
Adolescent;
Alcohol;
Prevention;
Smartphone;
eHealth;
mHealth;
Risk reduction;
Formative assessment;
Feasibility;
SUBSTANCE USE;
COLLEGE-STUDENTS;
BINGE-DRINKING;
MEDIA LITERACY;
ALCOHOL-USE;
HEALTH;
SIMILARITIES;
RESISTANCE;
EFFICACY;
GENDER;
D O I:
10.1016/j.josat.2023.209275
中图分类号:
B849 [应用心理学];
学科分类号:
040203 ;
摘要:
Background: Older adolescence (ages 15-18) is a critical period for experimentation with substance use, especially alcohol. Adolescent drinking poses hazards to physical and mental health, amplifies risk associated with other activities typically initiated during this life stage (e.g., driving, sexual activity), and is associated with adverse outcomes in adolescence and adulthood. Existing preventative interventions are expensive and have questionable long-term efficacy. Digital interventions may represent an accessible and personalized approach to providing preventative intervention content to youth. Methods: This study recruited 29 adolescents aged 16-18 (M = 17.24, SD = 0.74) for a pilot feasibility trial of the MobileCoach-Teen (MC-Teen) smartphone app-based intervention. The study team randomized participants to receive either the alcohol intervention (MC-Teen) or attention control pseudo-intervention (MC-Fit). MC-Teen participants received 12 weeks of content adapted from a prior Swiss-based trial of a preventative alcohol intervention. Participants provided qualitative and quantitative feedback at baseline, via six biweekly surveys during and post-intervention. Results: Both groups rated the application as easy to download (M = 4.31, SD = 0.93; 5-point Likert). All participants completed the baseline survey in less than the estimated time of 10 min (M = 7:42, SD = 2:15) and rated the survey as easy to complete (M = 4.69, SD = 0.60; 5-point Likert). MC-Teen participants favorably assessed application user experience, message user experience, and digital working alliance with application. Qualitative themes included a desire for increased rate/amount and diversity of content, greater representation via coach options, user interface/user experience improvements, and additional features. Conclusion: The MC-Teen intervention is feasible and acceptable based on a pilot feasibility trial with a sample of U.S. adolescents.
引用
收藏
页数:9
相关论文