Game or Learning Opportunity? - An Analytical View on the Use of Educational Escape Games in Chemistry Education

被引:0
|
作者
Gross, Katharina [1 ]
Prewitz, Niklas [1 ]
Belova, Nadja [2 ]
Lathwesen, Chantal [2 ]
Semmler, Luzie [3 ]
Hansel, Marie [3 ]
Strippel, Christian [4 ]
Engstler, Valentin [5 ]
Schumacher, Andrea [1 ]
机构
[1] Univ Cologne, Herbert Lewin Str 2, D-50931 Cologne, Germany
[2] Univ Bremen, Leobener Str NW2, D-28359 Bremen, Germany
[3] Tech Univ Carolo Wilhelmina Braunschweig, Bienroder Weg 82, D-38106 Braunschweig, Germany
[4] Ruhr Univ Bochum, Univ Str 150, D-44801 Bochum, Germany
[5] Univ Munster, Corrensstr 48, D-48149 Munster, Germany
关键词
educational escape games; educational learning opportunity; subject content perspective; game perspective; teaching quality aspects; Educational Escape Games; Unterrichtliches Lernangebot; Fachinhaltsperspektive; Spielperspektive; Unterrichtsqualitatsbereiche;
D O I
10.1002/ckon.202300038
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Educational Escape Games (EEGs) as a type of Game-Based Learning aim for a combination of classroom learning with game elements to increase students' motivation to engage with subject learning and to allow students to access subject matter in alternative ways. Various research projects have shown that such learning settings can also help improve general competences. However, it is necessary to adopt a game perspective as well as a subject-matter perspective including consequences for instruction if EEGs are to be used as an adequate alternative to regular (chemistry) instruction approaches. The article provides a theoretical differentiation of EEGs from a subject-matter perspective and explains how individual facets interact with each other. Finally, consequences for planning of and research on EEGs are derived with reference to quality of instruction.
引用
收藏
页码:96 / 102
页数:7
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